changes in ZC 1.1:
- zero chance missions: a new game-mode to complement the campaign.
in ZC 1.1 you fight a deadly infestation on board of your mothership.
Use your new tractor-beam to put things in order.
- objects that can be shot now show a healthbar while being atacked.
- moveable objects: prepare yourself for some tricky situations.
- various improvements: camera shakes when spaceship gets hit, you can choose not to read infos...
the first two missions are also included in "zero chance pilot's license" that is available for free.
planned:
- missions: episode 2
- revised interface, shields

changes in ZC 1.0.1:
- improved color-coded proximity sensor for the spaceship that helps avoiding obstacles
- camera-clipping is now only active in situations where it's absolutely needed
- new object: checkpoints - catch them and you don't have to restart at the level's beginning after loosing a ship
- new object: the intergalactic store - buy components for your spaceship
- minor changes to the level-layout
- bug-fixes

